Tag Archives: student game development

I’m a Game Designer

10 Jul

(On an elevator ride)

Lady: How’s patent law?

Me: Hmm?

Lady: Patent law. You work in patent law, right?

Me: No, actually I don’t.

Lady: Oh – it’s just that you look stressed out. Patent law people always do! No. You know, I bet you’re an IT guy then, huh?

Me: Nope, but you’re getting warmer.

(We reach her floor. She steps out.)

Lady: Ah, computers it is. I knew it.

Me: I’m a game designer.

(The elevator closes.)


It took a couple of weeks, but I soon realized after graduation that I can no longer hide behind the prospective title of “Student”. Yesterday morning I ran into the above scenario. It was probably the first time, in a position where I’m being paid to work on a video game, that I’ve said out loud ,”I’m a game designer.”

I don’t want to bring a ton of unnecessary attention to such a simple moment, but one of the most unexpected transitions from education to profession was just that: losing the identity of a student for the first time. It’s a feeling Jim first mentioned to me weeks ago, but this was the first time I had to do anything about it.

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The Modcast – Episode 5: ChromaWaves, Education

12 Mar

How two college professors from Cleveland, Ohio have gone about making Game Design educational for students, bringing young artists and programmers together for their first time each year. In part 2 of this mini-series, we explore a perspective of student game development that seldom is.

– Direct Download –
– iTunes Link –

(Click to stream, right-click to save)
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The Modcast – Episode 5: ChromaWaves, Choices

26 Feb


How some college students went about making difficult yet necessary choices to develop an ambient color-mixing game for the iPhone and iPod Touch: ChromaWaves. In part 1 of this mini-series, we exhaust the decision making process to getting there.

– Direct Download –
– iTunes Link –

(Click to stream, right-click to save)

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